Founding of the Order Summary
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| The Final Trial | Underground |
Founding of the Order Walkthrough
[1] Head to the floating island
The quest begins with you, Lara, and your partner, who in this guide's case will be Iori, looking at the tower from the warp terminal.
From the warp terminal, head east to the stone bridge to follow the waypoint.
Your destination is this freaky shrine with square rods surrounding a black sphere. Approach the sphere and access it to teleport to the next area where the whole party will reunite.
[2] Search for the relief that depicts the legend of the high elves
At the sanctuary, travel down the hall to the next objective where the party is at. There, a "walking-only" sequence will play out. Let the gang finish talking before you continue.
[3] Use a Sword Skill on the relief
At the end of the conversation, Stina will ask you to use a sword skill on the wall she is looking at. Find the glowing blue circular mark on the wall and use a skill, any will do.
The relief will break and reveal a hidden path not even marked on the minimap.
[4] Search for the elven gatekeeper
Another "walking-only" sequence will occur, just follow the party down the secret path until Stina starts explaining the wall paintings.
Afterwards, you are given free control again. Simply head down the darker parts of the unmapped hallway to where the waypoint is.
At the end of the path, you will find the entryway to the next area, Volor's Sanctuary: Path of Verity.
Before you enter, Pucci will teleport to the party in another cutscene.
After talking to Pucci, continue forward to where the waypoint is. In the bottom right, you can see an elven NPC standing by their lonesome. Approach their general area to proceed onwards.
[5] Search for the legendary weapon
The party separates, leaving you with your partner and Lara. Head inside the entryway, you will enter a new area with its own map.
No waypoint for a guide this time, though. Just follow the road and your map to continue onward, fighting the enemies along the way.
There will be split paths, and some may even have valuable treasure in them. Be careful, though, as those paths are more dangerous and have plenty of enemies waiting to ambush you.
At the end of the path is a Safe Area. Rest up there and then continue forward to the Hall of Protection.
At the end of the Hall of Protection is a door. Be sure you are prepared before opening it as there is a boss waiting for you.
[6] Defeat the Blood Wolf Leader
Despite what the objective says, you are not fighting the Blood Wolf Leader, at least not yet. First, get through the Dire Strife Wolf.
| Related Guide |
|---|
| How to Beat the Dire Strife Wolf |
Then you will have to fight the Thousand Spear Spine.
| Related Guide |
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| How to Beat the Thousand Spear Spine |
And then you will fight the Blood Wolf Leader. You can tell this is the mid boss not just because of the health bar on top, but also because it has another phase where it can inflict burning. Defeat it to progress onward!
| Related Guide |
|---|
| How to Beat the Blood Wolf Leader |
[7] Search for the legendary weapon
After beating the boss, follow the waypoint where it will lead you to the rest of the party. Let the dialogue play out.
After that heavy cutscene, walk down the hallway to where the waypoint is. There will be a Safe Area so save there to activate the checkpoint and continue.
Continue to the path past the Safe Area to enter the *Way of the Warhammer. It leads to another path with enemies in your way. Same advice as before, progress through it and loot anything along the way.
At the end of the path is a Safe Area. Rest up there to continue.
Past the Safe Area is another door. You will not be able to open it until the dialogue finishes. When it does, be sure you are ready for the boss fight ahead.
[8] Defeat the White Morrigan
This is a straight boss fight this time. It may look like it will take you to a wizarding school, but it is still standing in your way. This is a multi-phase boss fight, and in the second the rest of your party joins you. Take it out to continue!
| Related Guide |
|---|
| How to Beat the White Morrigan |
[9] Obtain the legendary weapon
After the boss fight, follow the waypoint to the legendary weapon's shrine. Investigate it to proceed.
[10] Search for the exit
After the cutscene, take the path behind the shrine and follow it to the next objective.
Another "walking only" sequence will play followed by another cutscene where Iori will finally reveal her identity to the rest of the party.
Run towards the end of the hallway and drop to the floor. The game will not kill you this time for falling, it is completely safe.
Turn right and take the stairs to the exit. You will find the (virtual) outside world on the other end.
Follow the waypoint to the outside where you will finally experience the ending. Or perhaps it is a new beginning? Either way, congrats on beating the main game!