Raid Call Summary
The party listens to Diavel as he explains why he wants to gather people to face the first boss together. In the middle of it, beta players are accused for leaving the non-beta players to hang out and dry, and that's why a lot of them died. This makes the party wary to tell others that they played the beta.
You decide to join the raid, but are missing one person. A man named Zash asks to join you but is late when the meeting time comes. Wyzeman goes ahead to inform Diavel of your tardiness while you and Iori wait on Zash.
You all then make your way towards the Labyrinth.
| Previous Quest | Next Quest |
|---|---|
| Onward to Tolbana | Labyrinth |
Raid Call Walkthrough
[1] Listen to Diavel's spiel.
You've now arrived at Tolbana. Wyzeman wonders if it's too late and you've missed Diavel's invitation. Fortunately, he messages Wyzeman that he's just about to announce his plan in the town amphitheater.
Wyzeman hurries all of you. Go to the amphitheater.
| Easter Egg |
|---|
| Some familiar-looking folks, huh? |
You arrive just in time. Diavel tells the crowd that he wants to form raid groups to defeat the boss of the first floor in order to prove to everyone that it is possible to beat the game. 2000 people have already died and he suspects it's because they tried to take on the game alone.
A man named Kibaou takes the stage with a bone to pick. He blames the beta players for people dying since they took advantage of their knowledge and left the beginners to rot. Supposedly.
Agil refutes him, saying that beta players handed out information handbooks to everyone and people still died. Instead, they should learn from the deaths so that they wouldn't be in vain.
Diavel returns to the floor and explains the boss they will face up against. It's Illfang the Kobold Lord and he'll be surrounded by other kobolds during the boss fight. He wants people to come in with groups of four for the raid tomorrow.
Iori is impressed by Diavel stepping up to gather and lead everyone. She was too afraid to leave the town initially after Kayaba's announcement.
However, with the reception of beta testers, they should be careful with who they tell about their knowledge.
You all decide to join the raid, but you're still missing one person to make the 4-man group.
A young swordsman asks if he can join you. All his previous companions were too scared to leave town, so he got left all alone. The team accepts him, and he introduces himself as Zash. You all agree to rest up and meet in the morning.
| New Side Quest |
|---|
| Kit for Tat |
[2] Go to the Raid.
You guys are running late since Zash still hasn't shown up. Wyzeman decides to go ahead to inform Diavel so that the other two can wait for Zash.
Iori is wondering what happened to Zash. Did he oversleep? Did he lose courage? What's the hold up?
Zash finally does show up and he's very apologetic. He says he overslept. Well, nothing we can do about it, we have a raid to go to.
Head north of Tolbana to go to the boss area.
FIRST AREA: Elfa Maze Mountain - Foothills
| Collectible | Map | Item |
|---|---|---|
chest 1 | Spirit Crystal x 1 | |
chest 2 | High Healing Potion x 1 | |
chest 3 | High SP Potion | |
chest 4 Needs Ark Access | Radiant Nebula Blueprint | |
chest 5 | Col x 7000 | |
chest 6 Needs Bomb Stone/Mine | Bond Crystal x 1 | |
chest 7 Revealed with next Safe Area | Foresight Shield Blueprint | |
side quest trinket | For Depiction of the Divine |
SECOND AREA: Elfa Maze Mountain - Approach
| Collectible | Map | Item |
|---|---|---|
chest 1 | Mystic Crystal x 1 | |
chest 2 | Col x 6000 | |
chest 3 | Ice Essence x 1 | |
chest 4 | Cleansing Crystal x 1 | |
chest 5 | Bond Crystal x 1 | |
chest 6 | Col x 6000 | |
chest 7 Needs Blink Talisman | Bond Crystal x 1 | |
side quest trinket | For The Lost Log |
Head west to continue on, as there is no passageway up north yet.
THIRD AREA: Elfa Maze Mountain - Western Peak
| Collectible | Map | Item |
|---|---|---|
chest 1 Needs Ark Access | Onyx Edge Blueprint | |
chest 2 | Blink Talisman |
FOURTH AREA: Elfa Maze Mountain - Western Peak
| Collectible | Map | Item |
|---|---|---|
chest 1 | Col x 7000 | |
side quest trinket | For The Cost of Carelessness |
Get ready for a boss fight.
[3] Defeat the Large Nepenthes
This flower doesn't go underground when it moves but it has a lot of AoE attacks around itself. It will also call smaller nepenthes to help it sometimes. It has 3 phases and can pack some damage.
[4] Continue on to the Labyrinth.
FOURTH AREA: Elfa Maze Mountain - Western Peak
| Collectible | Map | Item |
|---|---|---|
chest 2 | High Healing Potion x 1 |
Make your way to the raid meeting area.
Climb up to the Safe Area to end the quest.
Related Guides
List of All Main Quests
| List of Main Stories | |
|---|---|
| Closed Beta Test Arc | |
| Prologue | Iori's Request |
| Within the Shadows | The Violet Fencer I |
| The Violet Fencer II | |
| First Floor | |
| Summons | Beaten to the Punch |
| Secret Medicine of the Forest | Cave Diving |
| Dawning Fear | Onward to Tolbana |
| Raid Call | Labyrinth |
| Nightmare | Grip of Despair |
| Proof of Mettle | |
| Second Floor | |
| Cliffside Marvel | The Black Swordsman I |
| The Black Swordsman II | Original Sin |
| Legend of the High Elves | The Nightmare Recurs |
| Seeking Hope | Trees in the Sand |
| Que's Sanctuary | Onward to Taran |
| The Diva I | The Diva II |