The Chatterer is an eyeless Cenobite with a pulled-open mouth who hunts you in Clive Barker's Hellraiser: Revival. He earns his name from his teeth, which open and close constantly and make a chattering sound.
Meeting the Chatterer
Sneak Past Bruno
After you sneak past Bruno, who is torturing Charlotte, walk through a red hallway filled with paintings. The only way forward is downstairs, where you find a save point and a metal door.
Save before you check the metal door. It is locked, and you can't go back up the stairs, because the staircase turns into a hallway leading to the eerie dimension from the Prologue.
Walk Into the Eerie Hallway
As you walk toward the hallway, a tooltip at the top center of the screen teaches you to Quick Turn with the Ctrl key. You need it soon. At the other end, the Chatterer reveals himself at the spot you came from.
Once he appears, you run through the hallways, dodge traps, and choose the right path at each fork.
How to Escape the Chatterer
Follow these steps to survive the encounter:
[1] Take the Right Path at the First Junction.
Head right. The path forward is a broken stairwell, and the path left is blocked.
[2] Turn Left at the Second Junction.
Turn left as the path forward closes up, and the path right is where the Chatterer teleports in.
[3] Slide or Crouch-Walk Under the Chains.
After the second junction, you cross a weird winding path where chains spawn to stop you from running. Simply slide or crouch-walk under them. Three sets of chains appear.
[4] Crouch and Walk Left Under the Hooked Chains.
Once you clear the winding path and enter a hallway, watch out for hooked chains that drop from above. Crouch and walk slowly to the left path to avoid them.
If a hook catches you, you get trapped and your escape slows down. Spam the F key to break free.
The Chatterer also spawns in front of you, but he doesn't move towards you right away, as if he is taunting you. Don't get comfortable. Break free quickly, because he does come for you eventually.
[5] Head Toward the Red Path, Then Quick Turn to the Left.
After the area with hooked chains, keep moving forward until you reach a junction with only a red-lit hallway ahead. Walk toward it until the Chatterer interrupts you, then Quick Turn and head left. Chains spawn here, so slide or crouch-walk under them.
You can't take the correct path right away. It is blocked the first time you reach the junction, because you have to meet the Chatterer first.
[6] Go Down the Stairs, Turn Left, and Dodge the Chains.
After you turn away from the Chatterer and go left, head down a staircase and go left again.
Don't go right, because the staircase there is broken and leads nowhere. Going up the staircase ahead sends you back to the Chatterer.
In the next corridor, chains spawn again. Dodge them by moving slightly right, then left, then right again.
[7] Head Forward, Quick Turn, Then Go Left.
Past the chained corridors, the hallway ahead seems to lead out of the dimension. Just before you reach the end, the Chatterer appears in front of you, so Quick Turn immediately.
Run back to the junction before the chained corridor you just ran through, then take the left corridor with the spiked walls. Don't go right into the red hallway, since it loops you back to this junction. Never go back into the chained corridor, because the Chatterer spawns there.
[8] Keep Moving Until You Reach the Metal Door.
This is the last stretch. Keep moving forward through the spiked corridor and take the last left turn. Continue until you see a metal door with a green door to its right.
Head straight to the metal door, and don't turn around at any point, because the Chatterer spawns close by.
Once you reach the door, the chase ends.
Related Guides
List of All Bosses
Clive Barker's Hellraiser Revival Wiki
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