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Escape from the Scarlet Church Part 1 - Clive Barker's Hellraiser Revival

AmosLast Updated: October 9, 2026 at 9:20 AM
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Escape from the Scarlet Church Part 1 - Hellraiser Banner

Escape from the Scarlet Church Summary

Aidan wakes up a prisoner of the Scarlet Church. He must free himself, sneak past Bruno, outrun the Chatterer, and fight his way through the cult to reach the club.

Escape from the Scarlet Church Walkthrough

[1] Free Yourself.

Aidan wakes up while a stranger tortures him.

Aidan is tortured by a stranger

A man named Marlowe, who is looking for the Genesis Configuration, stops the stranger. He wants answers about what happened to it, and he is willing to torture Aidan until he gets them.

Marlowe questions Aidan about the Genesis Configuration

You are then left alone in a dark room. Look at your left hand and pull out the nail. Next, pull out the hook. Look down and use the hook to break the stitches.

Aidan pulls the nail

You can finally move around. Walk to the door to trigger a brief flashback.

Aidan reaches the door

[2] Escape the Cult.

Walk to your right and read both pages on the table. They show that the Scarlet Church has information on Sunny and Aidan. Then, turn around and head toward the closet.

The Scarlet Church documents

ItemLocation
ClothCloth in closet In the closet on your right.
CoinsCoins in drawers In the drawers on your right.
CoinsCoins on easel On the easel facing the hallway.

Go toward the hallway.

Hallway.png

It is filled with bodies, so watch your step.

Hallway filled with bodies

At the end, a mutilated body has a "Psalm" on it.

Mutilated body with a Psalm

Open the door and enter the room on the left.

Door to room on the left

ItemLocation
ClothCloth on stool On the stool in the far-right corner.
Blemished FragmentBlemished Fragment on corpse On the corpse in front of you.

Turn around and head toward the door at the end of the hallway.

Hallway leading to door

Take the Blemished Diamond from the "Conjoined" corpses.

Blemished Diamond on conjoined corpses

Back in the hallway, go to the locked door on the right and use both Blemished items to open it.

Using Blemished Items on locked door

Inside the bathroom, crouch and walk under the corpse.

Aidan crouches under corpse

ItemLocation
ChemicalChemical in drawer In the small drawer at the back.
DrinkDrink in drawer In the small drawer at the back. Used to restore your health.
CoinsCoins in bowl In the small bowl outside the bathroom.
HerbHerb in basket In the small basket near the couch.
ClothCloth near hallway corner Near the corner of the hallway, along the blood trail.

Crafting a bandage

Go back the way you came and follow the corridor. After you turn left, you find a trolley with another Cloth.

Cloth on trolley

Continue until you reach a metal gate. Before you enter the drainage on your right, take the Coins from the easel on the left.

ItemLocation
CoinsCoins on easel On the easel beside the metal gate.

Continue through the drainage. A jump scare happens when a cultist slams his victim into the grate and stabs him.

Cult member attacking victim

Exit the drainage and keep sneaking. Take the Coins from the boxes just outside the gate.

Coins in boxes

Go back to the hallway and keep walking until you find a door on the left. Enter the room, take the Lockpick from the easel, and use it to open the closet.

Lockpick on easel

ItemLocation
HerbsHerbs in closet Inside the unlocked closet.
CoinsCoins in closet Inside the unlocked closet.

Return to the hallway and continue forward. Take the tape from the nearby hospital bed.

Tape on hospital bed

Open the elevator door at the end of the hallway.

Hospital hallway

ItemLocation
Lockpick & CoinsLockpick in bag Inside the bag.

Go back to the hallway and enter the opening. Before you climb down the ladder, take the Coins near the bucket.

Opening leading to ladder

When you reach the bottom, turn left to enter the sewers. Take the Coins at the grate, then go through the right entrance.

Coins near sewer grate

Keep going and head to the bottom of the next platform. One of the corpses has a few Coins.

Coins on corpse in sewer.png

Turn around and enter the room. Interact with the Labyrinth office to save your game.

Labyrinth office

ItemLocation
Cult's MemoCult's Memo on table On the table in the Labyrinth office.
ClothesClothes on table On the table in the Labyrinth office.

Read the Cult's Memo on Cenobites, then change into the Clothes. A Key appears where the Clothes were after you get dressed.

Key after changing clothes

Return outside and use the Key to open the door. Crouch when you enter, because enemies are inside.

Door opened with key

Hide in the dark corner behind the wooden frame and wait for the guard to pass.

Aidan hiding behind wooden frame

Go toward the path where the guard came from and enter the small office.

Aidan hiding from guard

ItemLocation
CoinsCoins on shelf On the shelf inside the small office.

Return through the hallway and enter Bruno's office. Go to his desk, pick up the memo, and investigate the Pinhead skull.

Bruno's office desk

Interact with all the pins to push them down and retrieve the Tongue Key. Check the bathroom for an item.

Pinhead skull puzzle

ItemLocation
ClothCloth on bathroom shelf On the shelf in the bathroom.

Go to the door with the open mouth and use the Tongue Key.

Door with open mouth

[3] Sneak Past Bruno.

Sneak across the platform and collect the Coins from the nearby table.

Player sneaking toward a table with coins

Head down the stairs and keep hiding behind objects as you make your way toward the center of the room.

Player hiding behind objects

Wait for Bruno to turn his back, then quickly crawl to the table and take the Keycard hanging on it.

Bruno's Keycard

Escape the room through the open door on your left.

Open door leading out of the room

Use the Keycard to enter the hallway.

Keycard reader

A locker on your left needs a code. Enter 9901 to open it.

First Locker

You can't enter the church yet, so head to the end of the hallway and turn right.

Hallway with door and objects along the walls

[4] Outrun the Chatterer.

Player approaching the save point

The hallway suddenly changes, and the Chatterer chases you through the Labyrinth.

[5] Find a Way Out of the Church.

After you escape the Chatterer, turn around and open the door on the left.

Empty church corridor

Enter the room at the end of the corridor and pull the knife out of the hanging body.

Hanging body with knife

The body is still alive, and it attracts a nearby cultist.

Cultist in the room

Wait for the cultist to approach, then take him out. Aidan kicks him away, which starts a combat sequence.

After you kill the cultist, take the memo from the blue barrel.

Memo on blue barrel

Exit through the nearby door and take the apple from the hospital bed.

Apple on hospital bed

Move the nearby shelf to start a cutscene about a gift for Sunny.

Shelf blocking hallway

Continue through the hallway until you are behind a cultist, then kill him with your weapon.

Cultist in hallway

Enter the nearby bathroom and take the Bandage from the cabinet.

Bandage in bathroom cabinet

Go back to the hallway and wait in the next room. When both cultists separate, stealth kill them.

Two cultists in hallway

ItemLocation
Chemicals & MacheteChemicals from female cultist On the female cultist.
CoinsCoins on bookshelf On the bookshelf.
SermonSermon on desk On the desk.

Enter the room with the hanging bodies, then go through the open door on the right. Sneak up on the cultist, kill her, and take her cleaver.

Cultist in hanging body room

ItemLocation
ClothCloth in bathtub At the end of the bathtub.

The door near the tub leads to a dressing room with a locker. Enter the code: 9891.

Second Locker

Continue through the room and kill the two cultists inside the morgue.

Morgue Room

ItemLocation
CoinsCoins on hospital bed On the nearby hospital bed.
BandageBandage in corpse's hand In the corpse's hand.

The hallway ahead opens into a strange offering room. An Occult Codex sits in the middle. You can't read it, but you can sell it later.

ItemLocation
Occult CodexOccult Codex In the center of the room.
BreadBread on platform On the right platform.
MemoMemo on stand On the stand on the left.

In the next room, you meet an armored enemy. Take the Skullcrusher from the nearby table and use it to fight him, because bladed weapons struggle against his armor.

After you defeat him, take the Coins from the other end of the table.

ItemLocation
SkullcrusherSkullcrusher on table On the table near the armored enemy.
CoinsCoins on table At the other end of the table.
ScrapsScraps in drawer In a nearby drawer. Use them to craft another bandage.

Continue toward the row of empty tubs. Collect the Scraps from the tray and the Gunpowder from the trash.

ItemLocation
ScrapsScraps on tray On the tray near the empty tubs.
GunpowderGunpowder in trash In the trash near the empty tubs.

Take the left door and follow the hallway. Opening the door at the end triggers a jump scare and turns the lights red.

Jumpscare in hallway

Turn the corner and take the Scraps and Flashlight on the table.

ItemLocation
ScrapsScraps on table On the table after turning the corner.
FlashlightFlashlight on table On the table after turning the corner.

A note on the nearby door tells you to go to Room 206 and override the fusebox.

Note about Room 206

Turn around and go back through the previous rooms. Room 208, on the left, has a box with a Basic Repair Kit for melee weapons.

ItemLocation
Basic Repair KitBasic melee repair kit In the box in Room 208.

Room 206 has a medical cabinet beside the door that you can lockpick for Fried Toast and Chemicals. The right drawer underneath holds Herbs.

ItemLocation
Fried ToastFried toast in medical cabinet In the locked medical cabinet in Room 206.
ChemicalsChemicals in medical cabinet In the locked medical cabinet in Room 206.
HerbsHerbs in drawer In the right drawer underneath.

Interacting with the fusebox next to the window triggers a jump scare. The room outside briefly turns into the Labyrinth, with the Chatterer walking toward it.

Fusebox in Room 206

Don't worry. It turns back before he gets close.

Chatterer in Labyrinth

Room 207, across from Room 206, has a box with Coins.

ItemLocation
CoinsCoins in Room 207 In the box in Room 207.

After this room, return to the hallway and go to the end. A detective is there with his gun. Take the Pistol, the Recording, and the Pistol Ammo.

ItemLocation
PistolPistol from detective From the detective.
RecordingRecording near detective From the detective.
Pistol AmmoAmmo from detective Near the detective.

The next room has people with guns, so sneak around and gather supplies first. A chest near the door holds Scraps.

ItemLocation
ScrapsScraps in chest In the chest near the door.

Handgun ammo crafting

You can now craft ammo for your handgun. The room also has a few other useful items.

ItemLocation
Pistol AmmoPistol ammo on bookshelf On the bookshelf and in some boxes.
Pistol AmmoPistol ammo On some boxes On some boxes.
MedkitMedkit on storage shelf On the storage shelves.
GunpowderGunpowder on storage shelf On the storage shelves.

Open the door near the bookshelf and take the Cloth on the drawer. A cultist walks around in there. Try to stealth kill her, or the other cultists notice you.

ItemLocation
ClothCloth on drawer On the drawer near the door.

Return to the other room and defeat the three cultists with guns. Since they have guns, use yours too. They may drop ammo.

Gun cultists

Pick up the Coins on the coffee table and the Milk on the dining table. Herbs are near the sink, and a Sausage for health is on the round table.

ItemLocation
CoinsCoins on coffee table On the coffee table.
MilkMilk on dining table On the dining table.
HerbsHerbs near sink Near the sink.
SausageSausage on round table On the round table.
Pistol AmmoPistol ammo in hallway In the hallway connected to the other room.
GunpowderGunpowder on trash bin On top of the trash bin by the bathroom near the dining room.
MemoMemo on bunk bed On the closer bunk bed.
CoinsCoins on desk On the desk by the farther bunk bed.

Open the door and climb the stairs on the right, since the door on the left is closed.

Stairs to upper floor

Defeat the two cultists by the next room so you can climb the ladder safely. Try shooting the barrel near them to make it explode. Don't climb up just yet, because the room has a few items worth taking.

Cultist and ladders

ItemLocation
MemoMemo near candles Near the candles.
CoinsCoins by dead cultist By the dead cultist.
HerbsHerbs near plastic chair Near the plastic chair.
Advanced Repair KitAdvanced repair kit on drawer On top of a drawer.
ScrapsScraps in locked closet drawer In the right drawer underneath the locked closet.
Pistol AmmoPistol ammo by small ladder By the small ladder.

Now climb the stairs to find another save spot.

Save point upstairs

As you walk down the hallway, you see a tarp on the floor. Stepping on it drops you down a floor.

Tarp on hallway floor

You land in the cult's worship hall. Stealth kill the worshippers, or shoot them. They carry grenades and wear metal masks, so aim for the neck instead of the head.

Worship Hall

ItemLocation
ScrapsScraps from worshipper On one of the corpses.
MedkitMedkit in wall closet In the wall closet at the back.
Pistol AmmoPistol ammo in chest In a chest near the closet.
Pistol AmmoPistol ammo near stairs Near the stairs going up.
SermonSermon on table On the table up the stairs.
CheeseCheese on table On the table up the stairs.
Pistol AmmoPistol ammo in hallway In the hallway near the left door.

When you reach the center, a cultist may stumble across the bodies. Kill her, then enter the hallway she came from.

Cultist revenge

Enter the office at the end of the hallway.

Cultist in room

ItemLocation
RecordingRecording in room In the first room.
Inventory Capacity UpgradeInventory capacity upgrade In the first room.
CoinsCoins in locked closet drawer In the lower-right drawer of the locked closet.
CoilCoil near computer Near the computer on the right.
MemoMemo on desk On the desk near the computer.

The computer on the left has a desk with the Leviathan Tip and a Sausage for healing.

ItemLocation
Leviathan TipLeviathan Tip on desk On the desk by the computer on the left.
SausageSausage near Leviathan Tip Near the desk.

Return to the church room and go to the opposite side to return to the hallway. Use the Leviathan Tip on the strange object in the middle.

Strange Object

Rotate the tips and the middle until the lines all connect.

Leviathan Tip puzzle

You now have an S&M Duckie.

Leviathan Tip puzzle solution

Back in the church room, another cultist comes in and will probably find the bodies you left behind. Kill him quickly, then take the Coins from his body.

Cultist entering church room

Return to the office area and use the S&M Duckie on the door.

S&M Duckie Door

Climb the stairs to leave the cult room and enter the club.

Stairs leading to the club

Related Guide

List of All Walkthroughs

All-Walkthroughs

Clive Barker's Hellraiser Revival Wiki

Hellraiser-Wiki

Hub-Link