GameTrek Logo
The Peace in Which We Walk Ending Walkthrough | The Adventures of Elliot: The Millennium Tales

The Peace in Which We Walk Ending Walkthrough | The Adventures of Elliot: The Millennium Tales

Last Updated: July 9, 2026 at 10:56 AM
Table of Contents

The Peace in Which We Walk Ending Summary

Summary

This is a guide for the Good Ending of the story.

Instead of heading to the Sorcerer right away, Elliot looks for the three Myu sages who teach him how to use the mystic seal on the mysterious sorcerer with the legendary sword Leytstaf.

Previous QuestOther Endings
Mount Phoenix・As Long as Any Hope Remains
・At the Thousand-Year Journey’s End

The Peace in Which We Walk Ending Walkthrough

[1] Head to Hitoyori.

After obtaining the Tracing Needle, instead of going to the North Ruins during the Age of Safekeeping, go to Hitoyori during the Age of Budding.

Once you enter the village, the children will come to Elliot and tell him about how they started to learn magic.

w1

Kai comes in, expressing displeasure at this development. He doesn't trust Lyudmila doesn't want anything in return for teaching magic.

w2

Go to the Town Hall to meet Hirk and Lyudmila. Hirk seems to be putting Lyudmila on a pedestal and Lyudmila is uncomfortable with that. Lyudmila leaves, inviting Elliot to visit her house again.

w3

[2] Talk to Lyudmila at her house.

Go to Lyudmila's house. She will tell you more about a mystic seal and the three sages, and will give you the Lustrous Bell to help you find them.

w4

[3] Return to Hitoyori for information.

At the village plaza, Elliot finds Hirk's faction and Kai's faction arguing. Hirk wants to make Lyudmila the village chief and of course, Kai is opposed to this.

w5

Talk to the Ailurophilic Traveler. They will tell you of a cat in the Grandtree.

w6

[4] Find the cat at the Grandtree.

The cat is on the first level of the Grandtree, to the west of where the player starts.

w7

Exploration Tip
The Three Sages are the last three cats needed to gain the Medal of the Katzenmeister from the Ailurophilic Traveler. They cannot be found with the Cat Needle and only through embarking on these additional quests. However, while you can find them, you cannot collect them in this ending, but can do so in the True Ending.

Using the Lustrous Bell, the cat will reveal its true form as the Myu, Wynat the Tawny Sage. They will explain a bit about the spell and proceed to give Elliot Wynat's Key and the First Mystic Writings. They tell him that the next sage is in The Age of Reconstruction.

w8

[5] Go to the Age of Reconstruction.

Travel to the Age of Reconstruction and talk to the Ailurophilic Traveler. He tells you that everyone seems to have gathered in front of the tavern.

w9

Head to the tavern and hear Heurich say that scouts have seen hordes of Beastmen planning to make an attack at both entrances of the village.

w10

Heurich makes the suggestion that everyone fight at the northern gate while he holds the enemies off at the western gate until aid arrives since he's an experienced adventurer. He believes they can do this now that he has the Moonmirror.

w11

Baikan refuses the plan and says that he plans to run away from the village instead.

w12

People express their doubts, but a lot seem to believe in Heurich and will go forth with his plan. If you are ready to fight, go inside the tavern and talk to Heurich.

w13

[6] Defend Littlehope with Heurich.

Several waves of enemies will come. It's good to either use a weapon that will do AoE damage or a fast weapon that can easily take out the enemies quickly. Make sure that Heurich and the barricades' health aren't low!

w14

After winning, Heurich will take Elliot into the tavern, saying he owes him a drink. The truth is, he got heavily injured during the attack and is on the brink of death.

w15

Diona comes in and, in an act of desperation, manages to conjure up healing magic to save Heurich.

w16

[7] Find the next sage.

Talk to the Ailurophilic Traveler again. This time he will hint about a cat he saw at Mount Phoenix.

w17

Head over to Mount Phoenix. A bit northeast from the entrance, you can find the cat there.

w18

The cat will reveal themselves to be Boyne the Ebony Sage. They say the watch over Credel, the divine phoenix that once fought Demise alongside the Myu. They will give Elliot Boyne's Key and the Second Mystic Writings. They say the last sage is in The Age of Magic.

w19

[8] Go to the Age of Magic.

Talk to the Ailurophilic Traveler. He will say that Fausta is looking for Elliot.

w20

Fausta will be found near the entrance of Weyzn. She will tell you that some thaumata from the Forthewor Institute have started malfunctionng and attacking people. Marnie is already out there, ready to help subdue them. Talk to her again to begin fighting the thaumata.

w21

[9] Defeat the rogue thaumata.

There will be three short battles with several thaumata. Don't forget to destroy their cores!

w22

Report back to Fausta at Ikarus' mansion. Hildebrandt will appear, saying that they will inspect the problem, but seems blase about the situation otherwise.

w23

[10] Talk to the Ailurophilic Traveler.

Go back to the plaza to talk to the Ailurophilic Traveler. They will tell you of the cat in the Geared Ruins.

w24

[11] Explore the Geared Ruins.

FIRST AREA: Geared Ruins - First Level

Enter the Geared Ruins and insert the two Sage keys into the statues.

w25

At the first junction, go left and head upstairs.

w26

SECOND AREA: Geared Ruins - Second Level (West)

Go to the raised area. Get the chest on the other side then go back and hit the switch to gain access to the moving floating platform.

w27

CollectibleMapItem
chest1
Blue Chest 1
map160 Magicite Fragments
chest2
Blue Chest 2
map2Blue Geared Ruins Key

Open the door in the west with the Blue Geared Ruins Key. Jump on the crumbling platforms to get to the other side.

w28

Make your way to the switch in the northeast side of the room by jumping on the gears. Stepping on the switch raises all the gears up.

w29

CollectibleMapItem
chest
Blue Chest 3
map70 Magicite Fragments

Get to the northwest side of the room. Be careful of the lasers! The next room will imprison you until you get rid of all the foes. After defeating the enemies, head downstairs.

w30

THIRD AREA: Geared Ruins - First Level (West)

Jump on the gears and go to the raised portion in the east. Step on the switch so that the floating platform can move.

w31

CollectibleMapItem
chest
Blue Chest 4
map400 Tul

Travel to the south west and step on the switch to get rid of the last barrier.

w32

Get to the end of the room. The next room will keep the player until they defeat all the enemies. After the battle, head east.

w33

Avoid the lasers and step on the switch. It will make panels appear in the central-west part of the map.

w34

FIRST AREA: Geared Ruins - First Level

Head to the north where the Red Gate is and go upstairs through the staircase there.

w35

FOURTH AREA: Geared Ruins - Second Level (Center)

Head north and obtain the red chest.

w36

New Weapon
chest
chest
weaponmap
map
Judgement

Go south and head downstairs through the 2nd staircase.

w37

FIRST AREA: Geared Ruins - First Level

Step on the switch to activate the ladder below. Now head east and go up the staircase there.

w38

FIFTH AREA: Geared Ruins - Second Level (East)

Head east and jump on the gears to get to the switch. This will lower one of the gears.

w39

Go jump on the other set of gears and at the junction, head right and activate the switch there.

w40

Jump to the other side. Get up on the raised area and jump on the gears to get to the next room.

w41

Jump on the floating platforms and head to the next area. Jump on the central floating platform. Be careful of the laser!

w42

CollectibleMapItem
chest
Blue Chest 5
mapBlue Geared Ruins Key

Open the Blue Door ahead with the key. The next room will imprison you until all foes are gone. After finishing them off, head downstairs.

w43

SIXTH AREA: Geared Ruins - First Level (East)

Jump on the gears to the switch in the southwest part of the room. This will raise some of the gears.

w44

Get to the next room and defeat all the enemies there.

w45

Step on the switch for panels to appear on the right-hand side of the central part of Level One and for the barrier leading to the chest in the middle of the map to go down.

w46

FIRST AREA: Geared Ruins - First Level

Climb up the ladder and obtain the Red Geared Ruins Key. Open the Red Door and prepare for battle.

w47

[12] Defeat the Maxim Guardis

w48

Destroy the shield generators to make the boss vulnerable to attacks. Be wary of disappearing tiles and look at the floor for attack hints.

[13] Talk to Thiew.

Thiew the White Sage will be waiting for Elliot in his Myu form in the next room. He confirms that the Myu did indeed seal the dragon long ago.

w49

Thiew says the sorcerer must be a Myu that has turned bestial. The only way to break the curse is to seal off the beast. In order to use the seal, the Leytstaf is needed.

w50

[14] Acquire the Leytstaf.

Go to the Water Ruins in the Age of Reconstruction and get to the end of the dungeon in order to obtain Leytstaf.

w51

[15] Learn Nomutota.

Return to Thiew with the Leytstaf in hand. They will give you the Third Mystic Writings.

w52

He will then teach you how to do the Nomutota, the Mystic Seal, and have you test it against an enemy.

Tutorial
tutorial
Charge the Leytstaf until its final charge and hit the enemy in order to break their magical shield.

Before leaving, obtain the last red chest.

CollectibleMapItem
chest
Red Chest 3
map5★ Bomb Master Magicite

[16] Head to the Northern Tower.

Go to the Age of Safekeeping and head to the Northern Tower.

w53

FIRST AREA: Northern Tower - First Level

To reach the first lift, take the right path and defeat the enemies along the way. There's a Blue Chest on this floor as well.

w54

CollectibleMapItem
Chest 1 Blue Chest 1Chest 1 Map100 Magicite Fragments

SECOND AREA: Northern Tower - Sublevel One

In the next area, Elliot can take the ladder and jump across to the other side with the Flutterer's Cape to avoid taking the long way. Just remember to grab the third Blue Chest.

w55

CollectibleMapItem
Chest 2 Blue Chest 2Chest 2 MapBlue Northern Tower Key
Chest 3 Blue Chest 3Chest 3 Map4★ Swallow Thrust Magicite

Use the Key on the Blue Door when you're ready to proceed.

w56

THIRD AREA: Northern Tower - Sublevel Two

Head down the stairs, open the Blue Chest, and jump down to reach the next floor.

Walkthrough 1F

CollectibleMapItem
Chest 4 Blue Chest 4Chest 4 MapBest-Weapon Needle

[17] Defeat the four enhanced bosses to open up the pathway forward.

FOURTH AREA: Northern Tower - Sublevel Three

Elliot will find a locked door and four lifts leading to different bosses. Defeat them all to remove the seals on the main door.

w57

All Test Lab Bosses in Northern Tower
Elpand Subject No. 4
Elpand Subject No. 4
Bridd Subject No. 6
Bridd Subject No. 6
Ratho Model No. 9.PNG
Ratho Model No. 9
Ulfr Subject No. 13.PNG
Ulfr Subject No. 13

All must be defeated to open the gate to the Beast of Enmity.

[18] Defeat the Beast of Emnity.

Make sure to finish off the enemy with Nomutota using the Leytstaf.

w

Related Article
The Beast of Enmity - Boss Fight Guide

[18] Watch the ending.

Heuria contacts Elliot. The seal must have worked! Watch your hard-earned end, and check out the other endings if you so wish to.

w58

The Peace in Which We Walk Ending Related Trophies

TrophyNameHow to Get
The Peace in Which We Walk.jpgThe Peace in Which We WalkReach “The Peace in Which We Walk” Ending.

Age of Budding Interactive Map

AoB-map

Loading map...

List of All Main Story Walkthroughs

main-story