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At the Thousand-Year Journey’s End Walkthrough | The Adventures of Elliot: The Millennium Tales

At the Thousand-Year Journey’s End Walkthrough | The Adventures of Elliot: The Millennium Tales

Last Updated: July 9, 2026 at 10:56 AM
Table of Contents

At the Thousand-Year Journey’s End Remains Summary

Summary.png

This is a guide for the True Ending of the story.
After Elliot searches for the Leystaff Sword, he also resolves to help Lyudmill and Mao. His actions eventually help defeat the Beast of Enmity. But even though he saves Mao, he discovers a greater threat, Demise the Destroyer. With the help of the Myu and the entirity of Huther, Elliot awakens Credel the Phoenix to secure peace once and for all!

At the Thousand-Year Journey’s End Remains Walkthrough

[1] Make sure to have found at least 10 cats.

Before starting the true ending, you'll need to have found a certain number of cats. For our playthrough, we found every cat we could before reaching this point. Some player reports suggest the requirement is as low as 10 or 15 cats, while others report needing as many as 30. If the event isn't triggering at the lower counts, use our cat guide to help you find more cats.

[2] Search for Lyudmilla's Family.

StepWalthrough
1Head to Lyudmilla's House in Whiterea, during the Age of Budding.
2Start your search at the Dragonpillar.
3The dungeon map points to the Innermost Area, beyond the boss room. Since there isn't a guidepost there, fast travel to Sublevel 3 and make your way into the Innermost Area from there.

[3] Listen to Lyudmilla and Gogyo.

Dryacite.png

The conversation ends with Elliot having to look for Dryacite, a rare gem with magical properties that the Myu once used to create gifts for their children.

[4] Travel to Grandtree.

Uppermost Reaches.png

The Dryacite is found inside the Grandtree. It's deep inside the Uppermost Reaches. Travel to the Third Level so you can easily climb there.

[5] Defeat Grandslygge and obtain the Dryacite.

Enter the area to trigger a boss fight against the Grandslygge. Its only weak point is its core, so focus your attacks there!

Grandslygge.png

Dryacite Obtained.png

After defeating the Grandslygge, a gate will open. Enter the room beyond to find the Dryacite inside a treasure chest. After this, return to Lyudmilla's house

[6] Travel to Hiyotori and get Lyudmilla out.

Flaming Hall.png

You'll have 1 minute to rescue Lyudmilla before Elliot succumbs to the smoke. Use the water pot to extinguish the flames by following the steps below.

StepAction
1Push Pot 1.png Push the pot 3 spaces up.
2Push Pot 2.png Push it 2 spaces right.
3Push Pot 3.png Push it 3 spaces up.
4Push Pot 4.pngPush it 3 spaces right.
5Push Pot 5.png Push it 5 spaces down.
6Push Pot 6.png Push the pot 4 spaces right until the falling debris destroys it.

New Platform.png

With the flames extinguished, head to the right side of the hall. A final wall of flames still blocks the path to Lyudmilla, but a collapsing beam creates a way from up high. Climb the two beams and jump down to get to Lyudmilla before it's too late.

Helping Lyudmilla Out.png

Elliot rescues Lyudmilla just before the hall is consumed by the flames.

[7] Listen to Lyudmilla one last time.

Lyudmilla....png

Despite Elliot's rescue and Hirk's healing magic, Lyudmilla's life is almost at its end. Elliot then gives the Pendant to Mao.

[8] Travel to Whitrea during the Age of Magic to search for Mao's family.

Outlands.png

The objective marker leads to the Outlands, where our search will start. This era's Northern Tower turns out to be the secret research outpost Hildebrandt that Ikarus mentioned earlier.

Elevator.png

Head north and take the elevator down to the basement. Unfortunately, the way forward is locked, so you'll need to find the basement key first.

Dropped Key.png

Head back upstairs and enter the west door. A researcher mentions that he carelessly misplaced the basement key somewhere in the lab.

Basement Key.png

Return to the main hall and enter the eastern door. The basement key can be found in the easternmost room.

Activate the door.png

Return to the basement and use the key to unlock the elevator, then continue deeper into the facility.

Trapped Mao.png

You'll find Mao trapped inside a machine that's draining her magic. Although Elliot tries to free her, she insists that he rescue Carter and Lawei first, as they've been taken hostage.

Not Lose.png

Mao tells Elliot about the Door of Time, a place her mother once spoke of. She asks him to take Carter and Lawei there so they can survive and to give Carter her pendant. Elliot promises he'll return for her once they're safe.

Researcher.png

Speak to the researcher on the left side of the main hall. She reveals that Carter and Lawei were taken to the South Desert.

[9] Protect Carter and Lawei.

Long Fight.png

Travel to the Southern Caves – Western Edge. Before entering the house, Faie warns that a long battle is ahead, so make sure you're fully prepared before continuing.

Lawei's Sake.png

For Lawei's sake, Carter agrees to leave this age. Elliot hands him Mao's pendant before preparing to escort him to safety.

Cave Fight.png

During the first half of the escape, you'll face waves of Beastmen and Fire Elementals. Stay close to Carter, as enemies can spawn behind him if you push too far ahead. Near the end of the escape, researchers unleash Thumatons to stop you. Although everyone escapes, Carter is injured and accidentally drops Mao's pendant.

Desert Fight.png

The next part of the fight will have Thumatons as well. They're tougher than the other enemies, so take them on first.

Field Fight.png

In this fight, Carter will try to advance to the right first, but enemies will spawn in front of him. Take care of the ones in the back and immediately return to Carter to defend him. He'll hop down to the Beach, so follow him there.

Lawei and I are waiting.png

With the path to the Door of Time clear, Carter enters and tells Elliot to give Mao a message. He and Lawei will wait for her. With Carter safe, Elliot says it's time to rescue Mao.

[10] Return to Mao.

The Girl.png

Return to the Northern Tower. Unfortunately, we're too late. Hildebrant tricks Mao into thinking Carter and Lawei are dead using the Pendant, and although Ikarus tries to stop him, he arrives too late. With all hope lost, Mao succumbs to her despair and breaks free from her containment.

Mao's Anger.png

Head to the basement to watch a brief confrontation between Mao and Ikarus. The battle destroys the facility, allowing Mao to escape. You can speak with the people around Weyzn to learn more about the aftermath, but no one knows where she went.

[11] Search for Mao.

Injured Mao.png

Travel to Whitrea during the Age of Reconstruction. There, you'll find Mao collapsed outside her home.

[12] Gather healing materials for Mao.

Healing MaterialWalkthrough
Thousand Year Abalone ShellFast travel to the Eastern Eddartrayl guidepost, then travel to the north. It is found by the lake's entrance.
3 Prickly Pear FlowersTravel to Western Eddartrayl and destroy the nearby cacti to collect 3 Prickly Pear Flowers.
10 Lavacotton Leaves from South GarretbeltThey can be found beneath the bridge in a large patch of Lavacotton.

[13] Follow Mao.

Needs time to heal.png

The doctor says Mao needs time to recover. Fast travel to another Age, then return to Littlehope to progress the story.

[14] Meet with Carter and then later, King Hichard.

[15] Travel to the Eldertree and watch the cutscene.

[16] Go to Heuria's room.

The Pendant.png

Speaking with people across the four towns points Elliot toward a way to save Mao: a way to view memories. Head to Heuria's room and retrieve her pendant. Elliot will then stand before the frozen Heuria, swearing to save them both as he borrows the pendant.

[17] Finish the next side quests

The next side quests must be completed to continue to the true ending.

[18] Head to the Northern Tower.

Go to the Age of Safekeeping and head to the Northern Tower.

Northern Tower

FIRST AREA: Northern Tower - First Level

To reach the first lift, take the right path and defeat the enemies along the way. There's a Blue Chest on this floor as well.

First Lift

CollectibleMapItem
Chest 1 Blue Chest 1Chest 1 Map100 Magicite Fragments

SECOND AREA: Northern Tower - Sublevel One

In the next area, Elliot can take the ladder and jump across to the other side with the Flutterer's Cape to avoid taking the long way. Just remember to grab the third Blue Chest.

Blue Chest

CollectibleMapItem
Chest 2 Blue Chest 2Chest 2 MapBlue Northern Tower Key
Chest 3 Blue Chest 3Chest 3 Map4★ Swallow Thrust Magicite

Use the Key on the Blue Door when you're ready to proceed.

Blue Door

THIRD AREA: Northern Tower - Sublevel Two

Head down the stairs, open the Blue Chest, and jump down to reach the next floor.

Walkthrough 1F

CollectibleMapItem
Chest 4 Blue Chest 4Chest 4 MapBest-Weapon Needle

[19] Defeat the four enhanced bosses to open up the pathway forward.

FOURTH AREA: Northern Tower - Sublevel Three

Elliot will find a locked door and four lifts leading to different bosses. Defeat them all to remove the seals on the main door.

4 Lifts

All must be defeated to open the gate to the Beast of Enmity.

[20] Fight the Beast of Emnity.

Pendant's Power.png

Before facing the Beast of Enmity, equip the Amber Pendant. Its power activates whenever you perform a Perfect Guard against an attack that Faie calls out. Your objective isn't to defeat the Beast, but to successfully perform 3 Perfect Guards.

Elliot the Adventurer.png

Each successful Perfect Guard triggers a memory.

[21] Reunite with Heuria.

Embrace.png

A series of cutscenes follows, beginning with Mao and Carter's reunion before Princess Heuria welcomes everyone back to the castle.

Your next objective is to return to the Three Sages.

[22] Finish the last side quest.

Before anything else, there's one last sidequest for us to finish.

[23] Reunite with the 3 Sages.

Reunite with the Three Sages to prepare for the battle against Demise. Each Sage also counts toward your cat total, bringing you to 50 cats if you've collected every one available.

LocationSage
Grandtree (Age of Budding)Wynat.png Wynat
Mount Phoenix (Age of Reconstruction)Boyne.png Boyne
Geared Ruins (Age of Magic)Thiew.png Thiew

[24] Return to Huther.

3 Sages.png

Return to Huther and meet the Three Sages beside the fountain. If you've rescued all 50 cats, be sure to speak with the Ailurophilic Traveler to receive the Medal of the Katzenmeister.

The Power of Humans.png

Boyne worries that even with every Myu gathered, it won't be enough to awaken Credel. Wynat believes that by combining the power of Mao, Heuria, and the people of Huther, they can succeed.

[25] Head to the Castle.

[26] Go find Heuria.

[27] Head to Mount Phoenix.

Before heading to Mount Phoenix, you can view several optional scenes that expand on the story. Before continuing, visit:

  • Leyka;
  • Ichil;
  • Euygene;
  • the Magicite Vendor; and
  • the Ikarus Manor.

Mount Phoenix Rumbling.png

Upon arriving at Mount Phoenix, the ground begins to rumble as Demise starts to awaken.

FIRST AREA: Mount Phoenix - First Level

Mount Phoenix - First Level.png

Take the left path to continue toward the summit.

King Hichard.png

A short cutscene shows King Hichard addressing the people of Huther.

Second AREA: Mount Phoenix - Second Level

Mount Phoenix - Second Level.png

The path to the next staircase winds around the mountain and is lined with lava on both sides. Since monsters can easily knock you off the edge, only sprint when the path ahead is clear.

Monster House.png

At the end of the path, there is a room full of monsters. Defeat them so you can move on.

Third AREA: Mount Phoenix - Third Level

Mount Phoenix - Third Level.png

Resume your climb after the cutscenes. Continue along another winding path filled with monster. Watch your footing, as it's easy to fall into the lava.

Mount Phoenix Guidepost.png

Save your progress at the Guidepost at the end of the path.

Point of no return.png

Beyond this is the point of no return. Make sure you've stocked up on essential items before entering. Don't worry about anything unfinished because you'll be given a stamped save file and pick up from where the game left off.

[28] Defeat Demise the Destroyer.

Leap.png

With Credel finally awakened, she asks Elliot if he's truly prepared for what's ahead. Leap into the volcano to prove your resolve!

Demise Defeat.png

With a decisive blow, Demise is defeated!

Faie.png

A final cutscene reveals that the future Elliot sent Faie back in time to guide his younger self on this journey.

[29] Play the Epilogue.

Faie's Secret.png

Travel to the fountain to watch Faie and the kids talk about a secret. Elliot will ask what it is, but Faie's not telling!

Heuria's Secret.png

Approach the castle's main staircase to trigger another scene. Heuria has apparently been going on adventures with Faie as well, but they keep the details a secret because they have a surprise waiting for Elliot.

Elliot's Birthday.png

Return to the orphanage, where everyone surprises Elliot with a birthday celebration. Carter and Mao let everyone know that today was his birthday, and the children worked hard to prepare the party for him.

Elliot's Pendant.png

Mao gives Elliot a pendant, just like the one Lyudmilla once gave her. Heuria and Faie traveled to Grandtree to make it possible, and thanks to the Myu's help, Heuria no longer has to cast the Spell of Safekeeping alone.

Hope is Always There.png

A final montage shows what everyone is doing after the adventure. Elliot reflects that the peace they fought so hard for has finally arrived before closing the story with one last reminder: no matter what lies ahead, "Hope is always there."

[30] Watch the Credits.

Watch the credits to see what became of the people you met across both the past and present, along with a few memorable moments from earlier in the story. Once the credits finish, you'll receive a completed save file and unlock the option to start New Game+. Congratulations.

At the Thousand-Year Journey’s End Ending Related Trophy

TrophyNameHow to Get
At the Thousand-Year Journey’s End.jpgAt the Thousand-Year Journey’s EndReach “At the Thousand-Year Journey’s End” Ending.

List of All Main Story Walkthroughs

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