Sector 01: Solar Power Plant - The Concourse Guide
Main Story
Sector 01: Solar Power Plant - The Concourse Quest Summary
The pair arrives at The Concourse, the final block of the Solar Power Plant. They reach the top floor and meet an unexpected boss named SectorGuard!
Sector 01: Solar Power Plant - The Concourse Walkthrough
Main Objective: Restore Power to the Lunar Base.
Go down from the Power Distribution Center's Unlocked Door to enter the final block of this sector.
AREA 03 - The Concourse
Current Sub-Objective: Reach the Top Floor of the Facility.
| Point of Interest | Details |
|---|---|
| Globe Read Earth Memory | Once they reach the next room, a cutscene will play where Hugh and Diana check out this REM. "A cute, small spinning globe, Some days, the world can feel so big. Other days, it can feel so very small." Give a Read Earth Memory to Diana in the Shelter to unlock the For Me? Trophy. |
| Mini Cabin Buddy 1 | Collect the Mini Cabin Buddy on the left of the REM. |
| Email & File | Then, interact with the tablet on the right to receive: ・ Read Earth Memory Guide File ・ This Week's Replicator Meal Menu File ・ Please Forgive Me Email |
Go to the next room to continue. A few items and facilities are available here.
| Point of Interest | Details |
|---|---|
| Main Control Lobby Escape Hatch | Access this Escape Hatch to return to the Shelter. |
| Mod: Hardened Suit | Found inside the Blue Chest. Effect: Increases Max HP by 10%. Equipping mods boosts specific abilities or grants special effects. Change loadouts at the Tram Terminal Menu in the Shelter. |
| Cartridge Holder, Box, & Cradle Security Holo | Go to the room beside the Escape Hatch to get a Cartridge Holder. A special holder designed to protect and carry Repair Cartridges. Increases the number of Repair Cartridges the player can hold by 1. Make sure to inspect these two before heading out. |
| Re: How's it Going? & Upgrade Component 1 | Return outside and check the Storage Room nearby to find an Email and an Upgrade Component. |
| Welcome to the Solar Power Plant File | Leave the Storage Room and examine the Laptop on the desk for this Data. |
When done exploring this area, it's time to pass through the large A2 Door.
| Tutorial | Details |
|---|---|
| Decode Hacking Node | Keep walking and turn left in the hall to find this Node. Hacking Nodes (Yellow) have special effects that trigger when passed through while completing a hack. Increase effectiveness by passing through multiple nodes of the same type. These nodes can only be used a limited number of times. Decode disrupts enemy internal systems, temporarily increasing damage dealt. Repeated use on the same enemy reduces its effectiveness. Passing through multiple nodes of the same type boosts damage further. |
A Walker is up ahead! Practice the newly obtained Hacking Node here.
| Point of Interest | Details |
|---|---|
| Upgrade Component 2 | Use the Small Lift in the next room to find this item. |
| Holo Wall | On the other side of the Upgrade Component 2 is a Holo Wall. Interact with it to find a secret room! Finding a Holo Wall for the first time rewards the player the Wall? What Wall Trophy. |
| The Holo-Wall File & Crayons REM | These collectibles are found inside the Secret Room beyond the Holo Wall. |
| Mini Cabin Buddy 2 | Return downstairs using the Small Lift. A Mini Cabin Buddy is located on one of the vents above the door. |
To progress, Hugh and Diana must hack the larger lift further ahead.
Surprise! IDUS has noticed their presence as a threat and sends a wave of enemies. Defeat them all.
Completed Sub-Objective: Reach the Top Floor of the Facility.
Hugh and Diana finally arrive at the top of the Solar Power Plant. Make sure to loot the boxes and weapons lying around the area before interacting with the large monitor.
Power restoration is interrupted as IDUS intervenes once more. A large boss, SectorGuard, appears to stop the two.
New Sub-Objective: Defeat the SectorGuard.
| No. | Tips in Defeating the SectorGuard |
|---|---|
| 1 | During the fight, watch for the Red Danger Signs. Stay clear of these zones to avoid taking damage. One early-stage attack involves the boss rushing toward Hugh and Diana. Keep running to dodge this move. |
| 2 | Keep a close eye on the glowing parts of the enemy's body to identify weak spots. For this battle, target the tank on the back of the boss. |
| 3 | Go behind the SectorGuard and land some attacks while evading the missles its going to send out. |
| 4 | Critical Shots are powerful follow-up attacks available when the duo is near a downed enemy. Press the displayed button to execute the move. |
| 5 | After dealing some damage, Diana's Overdrive Protocol is introduced. When the hacking gauge fills, her ability can be activated. This skill opens nearby enemies, immobilizes them briefly, and deals damage. |
| 6 | In the late stage of the boss fight, SectorGuard deploys wide-range missile attacks. Simply use the Red Danger Signs as an indicator and stay in safe areas. Continue dealing damage until the massive enemy is defeated. |
Great job in eliminating the first boss! Hugh and Diana celebrate with a high-five.
With that, the power is restored, and the Solar Power Plant Questline is completed.
| Quest Rewards | Details |
|---|---|
| Shelter License Key | This item can be picked up next to the SectorGuard's body. A key card that raises the Shelter Access Level. It unlocks new fuctions in the Shelter. |
| Power Trip Trophy | An achievement for restoring the power. |
Hugh and Diana returns to the Shelter to explore the next sector, Mass Production Array.