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September 23 Patch Notes - Aniimo

DanielLast Updated: September 29, 2026 at 7:39 AM
Table of Contents

Patch Release

The Patch Notes were released on September 23, 2026

Patch Content

Windchaser's Departure

  • The Legendary Aniimo 'Irisalis' makes her debut
  • A weekly-limited source for Iris Petals has been introduced. Spend a required number of Iris Petals to craft the Legendary Aniipod: Irisalis. Once crafter, a Rift Space will be unlocked.
  • After crafting the Legendary Aniipod: Irisalis, you can use the remaining Iris Petals to craft the Legendary Aniipod: Windchaser's Departure which guarantees a 100% capture and Perfect Innate Potential.
ServerEvent Period
Aniimo-Europe2026/09/25 10:00 - 2026/12/09 23:59 UTC
Aniimo-Americas2026/09/25 10:00 - 2026/12/09 19:59 UTC-4
Aniimo-Apac2026/09/25 10:00 - 2026/12/10 07:59 UTC+8
  • Requirement: Must be Student I

Gameplay Updates

Holo-Battle Interlink

  • Event Period: Thursday 04:00 to Monday 3:59 post-update
  • Requirements: Must reach Trailblazer I
  • Form a 4-player team or match with AI teammates to challenge recreated Alpha encounters

Operation: Egg Heist - Chaos Mode

  • This is the highest difficulty in Egg Heist. You need a Chaos Ticket to enter. While the event yields higher drop rates for Prismana Aniimo eggs and Prismatic Collectibles, teaming up is preferable.
ServerEvent Period
Aniimo-EuropeUnlocks on 2026/09/24 04:00 UTC
Aniimo-AmericasUnlocks on 2026/09/24 04:00 UTC-4
Aniimo-ApacUnlocks on 2026/09/24 04:00 UTC+8
  • Requirements: Reach Tier IV "Elite Egg Seeker" in Operation: Egg Heist.

Glamour Star: Flora Soiree

  • Dress up a suitable Aniimo to fit the theme before submitting your entry. The Institute will score your Aniimo based on accessories and theme. Reach specific score milestones to unlock rewards.
ServerEvent Period
Aniimo-Europe2026/09/25 04:00 - 2026/10/02 03:59 UTC
Aniimo-Americas2026/09/25 04:00 - 2026/10/02 03:59 UTC-4
Aniimo-Apac2026/09/25 04:00 - 2026/10/02 03:59 UTC+8
  • Requirements: Reach Student II

Aniimo Discovery

  • Spend Search Attempts to track and capture it across the continent. Free Search Attempts will be replenished periodically by the Institute. Note that unspent free attempts do not stack, so be sure to use them promptly.
  • If you run out of free attempts, you can spend Vein Essence to continue searching.
  • Complete research quests tied to this Aniimo to earn rich rewards. As your research progress advances, you'll also unlock various Search Buffs at the Research Center.
ServerEvent Period
Aniimo-Europe2026/09/25 04:00 - 2026/10/09 03:59 UTC
Aniimo-Americas2026/09/25 04:00 - 2026/10/09 03:59 UTC-4
Aniimo-Apac2026/09/25 04:00 - 2026/10/09 03:59 UTC+8

Vein Abundance

  • Rosetower Woods
ServerEvent Period
Aniimo-Europe2026/09/28 04:00 - 2026/10/05 03:59 UTC
Aniimo-Americas2026/09/28 04:00 - 2026/10/05 03:59 UTC-4
Aniimo-Apac2026/09/28 04:00 - 2026/10/05 03:59 UTC+8
  • Berylline Vale
ServerEvent Period
Aniimo-Europe2026/10/05 04:00 - 2026/10/12 03:59 UTC
Aniimo-Americas2026/10/05 04:00 - 2026/10/12 03:59 UTC-4
Aniimo-Apac2026/10/05 04:00 - 2026/10/12 03:59 UTC+8
  • Requirements: Must Reach Student II

  • Prismana Form Aniimo Appearances

Prismana Form Melloblum: 2026/09/28 04:00 - 2026/10/05 03:59

Prismana Form Waleetle: 2026/10/05 04:00 - 2026/10/12 03:59

Journey Chronicles

  • Log in for a specified number of days during the event to claim travel gifts and capture unforgettable moments with your Aniimos!
ServerEvent Period
Aniimo-Europe2026/10/01 04:00 - 2026/10/29 03:59 UTC
Aniimo-Americas2026/10/01 04:00 - 2026/10/29 03:59 UTC-4
Aniimo-Apac2026/10/01 04:00 - 2026/10/29 03:59 UTC+8

Quality-of-Life Optimizations

Story Experience

  1. Added a new option "Pathfinder Voice" in Settings - Sound Settings - Volume Balance, used to control the playback settings for Pathfinder voice in game story.
  2. The quest series name for Title Promotion Assessment has been uniformly changed to Promotion Series, making it easier for Pathfinders to identify and search.
  3. Adjusted the quest objective descriptions for a small number of Elite Training Plan quests to make them clearer and more aligned with actual requirements.

Home System

  1. Added direct shortcuts to the Home Shop and Co-op Store within the General Service Area section of Home Management.
  2. Added an E-Mode toggle switch in Facility Management under the Production Area section of Home Management.
  3. Improved the visual indicator display for Snap Points when using Build Snapping.
  4. Enhanced controller navigation across several interfaces, including Home Layouts, Home Index, Park Buffs, Home Season Lunar Crops, and Building Controls.
  5. Upgraded art assets for select furniture pieces, fixing collision, model height, and texture alignment issues.
  6. Added a new level-up reward "Mysterious Prismana Egg" at "Home" levels 15 and 18.

System and Features

  1. Temporarily hidden unobtained Sparkling Forms in Aniilog. A future update will re-enable previewing unobtained Sparkling Forms.
  2. Added access to the Branch interface directly from Outpost.
  3. Improved resource cost displays on the Appearance Design interface.
  4. Refined warning prompts for conflicting outfit pieces.
  5. Equipping specific outfit sets now activates Affinity Abilities between your character and designated Aniimos.
  6. Streamlined the Companion Mode, allowing you to invite friends on a Companion without needing to stand face-to-face in-game.
  7. Standardized the interaction entry points for initiating and ending Companions.
  8. Improved gathering mechanics during Companions: when any player gathers a rare resource, it is now shared with all party members in the Companion state.
  9. Polished character poses and animations for Friendship Tree Affinity photos.
  10. Upgraded Voice-to-Text translation: detecting foreign speech now automatically transcribes and translates it into your language.
  11. Enhanced interactive messaging: tapping a Pathfinder's avatar now directly opens their interaction panel.
  12. Extended the bloom duration of Blooms from 2 minutes to 3 minutes.
  13. Increased the single-purchase quantity limit in the Shop from 99 to 100.

Performance and Bug Fixes

  1. Fixed an issue causing screen discoloration (red tinting) on certain devices.
  2. Fixed localized rendering blackouts occurring on specific GPU models.
  3. Resolved an issue where the client could enter an infinite reconnection loop under certain circumstances.
  4. Optimized rendering performance for target-locking indicators and floating damage numbers.
  5. Reduced UI-related stuttering for a smoother navigation experience.
  6. Optimized memory management and performance overhead for select environmental assets.
  7. Slightly increased the animation frame rate on PC.

Console/Controller-Specific Experience Optimization

  1. Optimized combo key operations to prevent accidentally opening the emote bar during combat.
  2. Added an operation tip "Long-press Y to open the radial menu" to the Settings system.
  3. Adjusted some buttons in the event interface to trigger on long press.
  4. Adjusted the "Nurture" button to trigger on tap.
  5. Adjusted the help system pop-up to be entered by long-pressing the Option button.
  6. Optimized the alignment display of quest bar icons and button prompts.
  7. Fixed an issue where players could not navigate to the skin selection option when using a controller.
  8. Fixed an issue where gradient colors could not be selected in the appearance interface.
  9. Fixed an issue where the soft keyboard could not be brought up when entering a face customization code.
  10. Fixed an issue where the soft keyboard could not be brought up when naming the "RV", and the name could not be changed when first seeing the Home RV.
  11. Fixed an issue where the game incorrectly prompted that the controller was disconnected and the prompt window could not be closed.
  12. Fixed an audio abnormality after returning to the game using Quick Resume.
  13. Fixed an issue where Aniimo custom videos did not play on PS5.
  14. Fixed an issue on Xbox where the game froze when opening the chat interface and sending text messages.

Other Experience Optimizations

  1. The "Inherit" button is prominently displayed in the info interface for Pathfinders' convenience.
  2. Optimized the icons and descriptions of Elite Training Plan Bonded Held Items.
  3. Optimized the feedback prompt when Pathfinders' "Windborn Stamp" and "Voxel Coin" reach the acquisition cap.

Bug Fixes

  1. Fixed an issue where the core effect of the held item "Echoing Grimoire" triggered abnormally, so that the actual effect is consistent with the description.
  2. Fixed an issue where the "Helion" model rarely disappeared in story cutscenes.
  3. Fixed an issue in the journey quest "A Fragrant Dream" where two interactions were required to complete the quest.
  4. Fixed an issue in "Pathfinder Challenge" where damage loss occasionally occurred after knocking enemies airborne.
  5. Fixed an issue in "Pathfinder Challenge" where players were occasionally knocked outside the invisible wall.
  6. Fixed an issue in "Pathfinder Challenge" where the invisible wall occasionally did not disappear.
  7. Fixed an issue in "Pathfinder Challenge" where some Aniimo owners' names were incorrect.
  8. Fixed an issue with abnormal model display for "Helmut".
  9. Fixed an issue with abnormal model display for "Flamerion" after being revived from the fainted state.
  10. Fixed an issue where, after "Blazen" entered the Overcharged state, switching to another Aniimo to release skills could not restore Ultimate Points.
  11. Fixed an issue where players occasionally got stuck inside walls when entering and exiting climbing.
  12. Fixed an issue in "Twine Mode" where sprinting on the beach did not leave footprints.
  13. Fixed an issue where abnormal actions occurred after opening the "Menu" while the character was in the fainted state.
  14. Fixed an issue in the "Sanctum" where restarting the client during the black screen of character fainting caused the character to get stuck.
  15. Fixed an issue where screen flickering could occur when skipping story.
  16. Fixed an issue where level 10 orders were incorrectly generated at "Home" level 9; order levels now correctly match "Home" level.

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