Mysterious Presence Summary
Holographic devices in Astra are malfunctioning. There seems to be a mystery surrounding this event. Finding all the Voxel Cubes might help solve the mystery.
How to Unlock Mysterious Presence
| Area | Map |
|---|---|
Go to the Chill Street in Astra and fix the Holographic device.
Mysterious Presence Walkthrough
[1] Fix the Holographic device.
Slide the pieces to their correct places to fix the Holographic device.
[2] Touch the cube.
Touching the cube transports you to a different area. There will be cubes in the middle. Touch it to go back to the real world. Talk to Reno, the repairer.
[3] Ask Dr. Bohr about the weird Voxel Cube.
Dr. Bohr is at the Institute. He will ask you to talk to Nova, the Holo-Tech Engineer in the Holo-Lab.
[4] Collect two (2) Voxel Cubes at Chill Street in Astra.
| Area | Location |
|---|---|
After collecting them all, go back to the Holo-Lab. Nova will tell you to collect more.
[5] Complete the sub-quest, Super Claw Malfunction.
| Area | Map |
|---|---|
Nova tells you that this is related to the Super Claw Malfunction at Jiff's shop. You can track this quest at the Journey tab in your Log. Once you arrive at the Super Claw shop, talk to Jiff.
Check the device at the top and collect another Voxel Cube.
[6] Play on the Swing at the Super Claw.
| How to Swing | Map |
|---|---|
Keep pressing the "Play" whenever it swings at the back to fill the blue meter at the top.
[7] Step on the numbers from 1 to 8.
| Area | Map |
|---|---|
In Horizon Square, step on the numbers in the correct order to make the Voxel Cube appear. Once you obtain the cube, Nova will call you and mark the rest of the Voxel Cube locations:
[8] Talk to Judy and help the Aniimo sing the one in her dream.
| Area | Map |
|---|---|
- For Chirpi, choose "Hey."
- For Tromber, choose "Hey, hey."
- For Cornet, choose "Hey, hey, hey, hey."
And then return to Judy and collect the Voxel Cube.
[9] Play on the seesaw with your Aniimo.
| How to Play on the Seesaw | Map |
|---|---|
Hit the "Play" when you're at the top and your Aniimo at the bottom. Once you fill the meter, you can exit and collect the Voxel Cube.
[10] Step on the numbers from 1 to 8.
| Area | Map |
|---|---|
Step on the numbers in the correct order to make the Voxel Cube appear.
[11] Go back to Holo-Lab.
Once you have collected all the Voxel Cubes, go back to the lab. Talk to Nova to go to the mysterious space. Enter the Strange Door and prepare to fight three (3) Voxelic Aniimo.
[12] Defeat the three (3) Voxelic Aniimo.
| Aniimo | Element Type | Weakness |
|---|---|---|
| Voxelic Panpanta | ||
| Voxelic Geoclaw | ||
| Voxelic Stellarys |
After defeating all of them, interact with the Holo-Core. Check the 9 Voxel Cubes to get 9 Data Chips. Interact with the Holo-Core again. After your interaction, Aimo joins you.
[13] Talk to Nova, Prof. Bohr, and Principal Oswen.
After telling her about the Voxel Core, she tells you to look for Prof. Bohr. Prof. Bohr then sends you to Principal Oswen. And this completes your Journey.
Mysterious Presence Rewards
By finishing this journey, you will get:
- EXP x 1000
- Glimmer x 50
- Credits x 60000
- Voxel Coin x 200
Super Claw Malfunction Rewards:
- EXP x 500
- Aniipod Hyper x 10
- Aniipod Track x 10
- Tumbler x 2
Related Guides
List of Journeys
| List of Journeys | |
|---|---|
| Mysterious Presence | Bloomvile Notes |
| The Legend of Flower and Thorns | The Legend of the Land of Falling Stars |
| A Fragrant Journey: Echoback Landing | Stars and the Knight |
| Everlasting Echoback Song | Come Out, Floret |
| A Fragrant Journey: Beast Fang Ridge | A Fragrant Journey: Russet Highlands |
| A Fragrant Journey: Forest of Falling Stars | That's Art! Not Scribbles! |
| Collect Voxel Coins | The Legend of Mist and Light |
| The Legend of Helmuts and Helgons | The Legend of Driftwise Meadow |
| The Legend of the Bell of Freedom | The Legend of Berylline Vale |