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Mysterious Presence Walkthrough - Aniimo

RinLast Updated: September 19, 2026 at 9:07 AM
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aniimo_Mysterious Presence

Mysterious Presence Summary

Holographic devices in Astra are malfunctioning. There seems to be a mystery surrounding this event. Finding all the Voxel Cubes might help solve the mystery.

How to Unlock Mysterious Presence

AreaMap

Go to the Chill Street in Astra and fix the Holographic device.

Mysterious Presence Walkthrough

[1] Fix the Holographic device.

Slide the pieces to their correct places to fix the Holographic device.

[2] Touch the cube.

Touching the cube transports you to a different area. There will be cubes in the middle. Touch it to go back to the real world. Talk to Reno, the repairer.

[3] Ask Dr. Bohr about the weird Voxel Cube.

Dr. Bohr is at the Institute. He will ask you to talk to Nova, the Holo-Tech Engineer in the Holo-Lab.

[4] Collect two (2) Voxel Cubes at Chill Street in Astra.

AreaLocation

After collecting them all, go back to the Holo-Lab. Nova will tell you to collect more.

[5] Complete the sub-quest, Super Claw Malfunction.

AreaMap

Nova tells you that this is related to the Super Claw Malfunction at Jiff's shop. You can track this quest at the Journey tab in your Log. Once you arrive at the Super Claw shop, talk to Jiff.

Check the device at the top and collect another Voxel Cube.

[6] Play on the Swing at the Super Claw.

How to SwingMap

Keep pressing the "Play" whenever it swings at the back to fill the blue meter at the top.

[7] Step on the numbers from 1 to 8.

AreaMap

In Horizon Square, step on the numbers in the correct order to make the Voxel Cube appear. Once you obtain the cube, Nova will call you and mark the rest of the Voxel Cube locations:

[8] Talk to Judy and help the Aniimo sing the one in her dream.

AreaMap
  1. For Chirpi, choose "Hey."
  2. For Tromber, choose "Hey, hey."
  3. For Cornet, choose "Hey, hey, hey, hey."

And then return to Judy and collect the Voxel Cube.

[9] Play on the seesaw with your Aniimo.

How to Play on the SeesawMap

Hit the "Play" when you're at the top and your Aniimo at the bottom. Once you fill the meter, you can exit and collect the Voxel Cube.

[10] Step on the numbers from 1 to 8.

AreaMap

Step on the numbers in the correct order to make the Voxel Cube appear.

[11] Go back to Holo-Lab.

Once you have collected all the Voxel Cubes, go back to the lab. Talk to Nova to go to the mysterious space. Enter the Strange Door and prepare to fight three (3) Voxelic Aniimo.

[12] Defeat the three (3) Voxelic Aniimo.

AniimoElement TypeWeakness
Voxelic PanpantaWaterGrass
Electric
Voxelic GeoclawIceFire
Earth
Voxelic StellarysDarkLight

After defeating all of them, interact with the Holo-Core. Check the 9 Voxel Cubes to get 9 Data Chips. Interact with the Holo-Core again. After your interaction, Aimo joins you.

[13] Talk to Nova, Prof. Bohr, and Principal Oswen.

After telling her about the Voxel Core, she tells you to look for Prof. Bohr. Prof. Bohr then sends you to Principal Oswen. And this completes your Journey.

Mysterious Presence Rewards

By finishing this journey, you will get:

  • EXP x 1000
  • Glimmer x 50
  • Credits x 60000
  • Voxel Coin x 200

Super Claw Malfunction Rewards:

  • EXP x 500
  • Aniipod Hyper x 10
  • Aniipod Track x 10
  • Tumbler x 2

Related Guides

List of Journeys

Journeys.png

List of Journeys
Mysterious PresenceBloomvile Notes
The Legend of Flower and ThornsThe Legend of the Land of Falling Stars
A Fragrant Journey: Echoback LandingStars and the Knight
Everlasting Echoback SongCome Out, Floret
A Fragrant Journey: Beast Fang RidgeA Fragrant Journey: Russet Highlands
A Fragrant Journey: Forest of Falling StarsThat's Art! Not Scribbles!
Collect Voxel CoinsThe Legend of Mist and Light
The Legend of Helmuts and HelgonsThe Legend of Driftwise Meadow
The Legend of the Bell of FreedomThe Legend of Berylline Vale

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