Knightfall Summary
James Bond reunites with Greenwood after Bond escaped his capture by Damien Webb, the son of AI pioneer Sir Nicholas Webb. Together they infiltrate Webb Industries to discover evidence linked to the bombing incident in Slovakia and how it involved Damien's father. After going through a series of convoluted puzzles,they discover a shocking truth: Webb's actions were a cover-up for the mistakes created by THEIA, a quantum supercomputed employed by MI6 to be used in predicting terrorist attacks. THEIA falsely declared Beckett and two other agents as moles. Webb was dispatched to eliminate them to prevent the flaws of THEIA from being revealed.
| Previous Mission | Next Mission |
|---|---|
| Uninvited | Time to Die |
Knightfall Walkthrough
Main Objective: Reach the Perch
[1] Make your way up to the 2nd floor
When exploring the offices, most of the rooms are locked and require an office key. Fortunately, Greenway offers a boost up if you can't look for it.
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[2] Get to the stairs
There is a ledge that can be hanged from. Drop down then climb to the other side.
[3] Open the path for Greenway
You'll see another ledge that can be drop down from.
Jump down then head left where Greenway is waiting on the other side.
There is an office to the left that can be opened by sabotaging the door controller using the Q-Watch.
Head inside and activate the panel. A cleaning robot will make its way and open the door. These little guys have access to most rooms so they may come in handy. Go with Greenway to the stairs and head to the next area.
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[4] Head to the East Wing
Unfortunately, the door to the East Wing is blocked so you have to find another way around. Greenway hints that there is a panel in the bathroom that can be broken into to do just that.
A guard will hear the noice and investigate. Hide in the corner then take him down.
Head outside of the office then sabotage the door controller.
[5] Take a breather
The second door leading to the East Wing is locked. Greenway decides to take a breather (or tactical pause) so Bond obliges. Complete all his personal conversations to unlock the Tactical Pause challenge.
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[6] Head to the 2nd Floor Executive Area
Once that's done head right and take the ledge to hang down from. Traverse left to reach the room.
There's a platform that you can climb so that you make your way to the other side. Be cautious as there is a guide patrolling that area.
Bluff the security guard to avoid any trouble then head inside.
The next room is riddled with guards so it's better to sneak past through. There's an office to the right that has a panel but has one guard in it. Distract him with either the fire extinguisher, air conditioner or panel.
Go through and make it to another office with one guard. Take him out then go to the exit. Sabotage the door controller to let Greenway through.
[7] Bypass the sensors
The next area is a long hallway with interconnecting offices armed with laser sensors. Touching those will make the areago into lockdown so avoid them.
Head right and there should be some wrapped furniture that Bond and Greenway can move.
There's a panel behind the clutter. Go inside and there will be two exits. Head left and exit to the second office.
Head out to the hallway then sabotage the door controller of the third office. Backtrack towards the panel then go to the furthermost tunnel
Head to office that just opened and press the panel to call a cleaning robot.
Once that's done, disable the lasers to let Greenway through
Climb the stairs then head to the Perch Access door. However, it's sealed tightly so yfind another way around. Greenway suggests Webb's penthouse.
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2nd Main Objective: Get to the Penthouse
[1] Unlock the door from the other side
Traverse down the corridor and where there's an interesting sight. Two guards have been knocked out by some unknown assailant. One of the guards has a keycard but it's the one on the other side of locked door.
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Greenway finds an open window that you can climb towards. He'll give a boost up to climb the nearby shelves.
After dropping down the window. Head out and hang from the ledge then head to the other side.
Get the keycard near the door.
Continue further down and follow the trail of bodies. Head inside to see who could've done it.
[2] Enter the Penthouse
It turns out that the person responsible is Isola Vale, an "employee" of Webb Industries. She's been working undercover but the stakes have been raised. Now, she needs a helping hand from Bond and Greenway. They accept, much to Bond's reluctance.
Enter a room with a mechanism in front of you. You need to bring it back online to raise the stairase that leads to the penthouse. There's a door to the right that will lead to the access panel. Turn it on to restore power. Head up the stairs and to the penthouse
[3] Locate and open the safe
The button that opens Webb's safe is located behind his desk.
Isola says that Webb tends to forget his passwords so he keeps a memory aid which she was able to snatch. The safe uses a four-digit code and it must pressed in this order:
Your clue is to look for objects around the penthouse associated with the note.
| Code | Image |
|---|---|
| 1 | |
| 4 | |
| 9 | |
| 3 |
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[4] Cover your tracks
As Bond is about to cover his tracks, Webb and his son head to the office. Stay hidden otherwise you'll fail the mission.
Greenway then gives a new objective: record the conversation between the two. Stay out of sight but try to keep it close. They'll move to another area so trail them as they move across the room.
[5] Escape the penthouse
After they leave, Greenway says that the access to the Perch will close in 4 minutes. Isola will guide you in getting out. First, access the switch on Webb's desk which is the cat statue.
Run towards the exit then head towards the vent to the left.
Keep running to the double doors leading to the Perch. Run past through the guards and to the elevator.
Once inside, the elevator will stop working. Force your way out and go to the vent.
Reach the Perch in 30 seconds or else the bridge will retract and the only way to do that is use a zipline.
Head left then climb the ledge.
After climbing up, run to the zipline to proceed to the next mission.
3rd Main Objective: Obtain Evidence
[1] Follow Greenway
Bond finally makes it to the Perch. But he is stopped by security because he doen not have a lab coat as per company policy. Time to get a lab coat.
[2] Get a lab coat
Eavesdrop two employees behind you. One of them is complaining that the key to his locker was sucked by a cleaning robot. That's the ticket to getting a lab coat.
Call the robot by accessing the panel which is located east of the service center. The robot will then start emptying its container in a disposal unit that is nearby.
Go inside and bluff the civilian.
Get the key inside the container. Two people will be watching so take care of them.
Return to locker room to get the lab coat.
[3] Catch up to Greenway
Return to the service centre where you'll be greeted to a large crowd. Use this to your advantage and make your way to the front.
[4] Activate the Admin Server
Greenway will give some instructions on how to activate the server: First, activate the panel, put it offline, activate the manual override, then reactivate.
[5] Activate Servers 3200, 2600, 1100
Greenway then says that 3 more servers need to be reactivated in order to get more evidence. The other servers are located in an adjacent room where agents are already destroying the servers. Remember to follow the sequence
| Server | Location |
|---|---|
| 1100 | |
| 3200 | |
| 2600 |
[6] Confront Sir Nicholas
Bond and Greenway make a horrifying discovery: THEIA, the supercomputer created by Webb Industries and employed by MI6, is flawed. Damien is then sent to rectify these errors to fix the facts. Rhys Beckett was one of the first victims of THEIA's mistakes. Nicholas Webb suddenly appears and has a little chat (debate) with Bond over THEIA's errors and the justification for his crimes.
Soon enough the room starts to fill with poison gas. Bond and Greenway need to get out.
[7] Escape the data center
Get out of the data center by following the red lights. Greenway will also gives a new gadget to use: the Missile Pen.
The path will lead to the exit but the door is locked. Use the Missile Pen to destroy the vent cover and escape through the vent.
[8] Reach the flight deck
Damien's personal guards will be waiting on the flight deck. No need to sneak pass the mercenaries, Licence to Kill has been granted so let loose and fight on out of there!
Run to the second floor then break left.
There will be snipers perched on top of a balcony. Use the Missile Pen to take them down.
Run to shelter towards the flight of stairs.
More enemies will spawn upstairs.
The path will be blocked by a security door. Use the Missile Pen to destroy it.
Continue pushing until you reach the opposite end. Take out the enemies and the sniper up ahead.
A couple of more enemies will spawn before going to the cargo deck.
Drop down the ledge then sprint towards the room then break right.
Hitch a ride by calling the platform. Climb up once it arrives.
When Bond gets down, there will be two guys waiting for a fight. Deal with them to proceed.
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[9] Locate the Helicopter
Greenway's in a tight spot. He needs Bond to distract the merceneries while he raises the platform. Their only chance is to make it to the control room but Bond needs to create a distraction.
Create a distraction by shooting the pipes in front of the mercenaries. Once it explodes get to the control room in an under a minute and jump to the helicopter.
Greenway is distraught over what he learned about THEIA and parts ways with Bond. Nevertheless, Bond continues his mission to stop the Webbs at all costs.
Going Old School
[1] Follow Moneypenny
Bond tries to reason with Moneypenny that the situation is dire and they need to act fast. She retorts by saying that it's not simple and that infiltrating Webb Industries had consequences.
Walk with Moneypenny until you reach a door. Inside, M gives Bond a stern warning over his botched attempt at Webb Industries.
M tells Bond that there is footage of him and Greenway infiltrating Webb Industries. Webb has accused him of terrorism and she has been ordered to turn Bond in for his arrest. Instead, she assigns him on a undercover mission to find proof on the Webbs.
Before dismissing him, she tells him to see Q. Moneypenny then briefs Bond that he'll be playing as St. John Smythe, a billionare taking a vacation in Vietnam. This is where Damien will head to next.
[2] Report to Q
Q can be found at the back of the lab tinkering away with a new invention. He tells Bond that he prepared some gadgets for him as well as a new service pistol.
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[3] Collect field equipment
Select the gadget loadout by going to the cart up ahead.
The service pistol in inside a briefcase just near the cart.
[4] Talk to Q
Talk to Q to begin the next mission. Bond can also converse with him on other matters.
[5] Exit through the sewers
If you're ready, Q opens the door and leading to the sewers and to the next mission: Vietnam.
Webb Industries (Knightfall) Interactive Map
List of All Mission Walkthroughs
| All Mission Walkthroughs | ||
|---|---|---|
| Against All Odds | The Needle's Eye | A Night Out |
| All the Time in the World | The Past Never Dies | Beyond the Grave |
| Uninvited | Knightfall | Time to Die |
| Wave of the Future | For England |
| 007 First Light Complete Walkthroughs and Map Guides |